This is probably childs play for someone but, on my map I think a problem occurs when someone leaves or it has to do with a computer allies money but it shares their minerals I think. I buy a 100 mineral turret, I can do it when I have less then 100 minerals, try to repeat, nope need full minerals now, I believe because allies resources are spent. How do I fix this?
I'd like to be able to not spend allies cash. That or is there a good way to show allies cash as a shared resource pool? I suppose I could create a dialogue or window for it but would probably just rather give it to players in the first place. This all assuming is actually allies resources I'm spending.
This is probably childs play for someone but, on my map I think a problem occurs when someone leaves or it has to do with a computer allies money but it shares their minerals I think. I buy a 100 mineral turret, I can do it when I have less then 100 minerals, try to repeat, nope need full minerals now, I believe because allies resources are spent. How do I fix this?
I'd like to be able to not spend allies cash. That or is there a good way to show allies cash as a shared resource pool? I suppose I could create a dialogue or window for it but would probably just rather give it to players in the first place. This all assuming is actually allies resources I'm spending.
Trigger Action Function:
Melee - Enable Split Resources melee option for player 1