If my weapon is faster then my missiles are flying then the older missilies explodes the moment a new missiles spawns.
Is it possible not to kill the old missiles while a new one is created?
Does your weapon simply use a Lanch Missile effect? If so, you might need to change it into a Create Persistent effect that launches the missiles. This is how the standard missile weapons work (like battlecruiser, marauder, etc) and they do not have the problem you are having. Look at the Battlecruiser weapons/effects for reference.
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If my weapon is faster then my missiles are flying then the older missilies explodes the moment a new missiles spawns. Is it possible not to kill the old missiles while a new one is created?
nobody?
Does your weapon simply use a Lanch Missile effect? If so, you might need to change it into a Create Persistent effect that launches the missiles. This is how the standard missile weapons work (like battlecruiser, marauder, etc) and they do not have the problem you are having. Look at the Battlecruiser weapons/effects for reference.