Is it possible to create a map with triggers to be used by several other maps like a dll?
If so, how and how to I add a reference to that map when I create a normal, playable map?
Is it possible to create a map with triggers to be used by several other maps like a dll? If so, how and how to I add a reference to that map when I create a normal, playable map?
Look into how to create a mod..
File > New > Mod
Mods are everything but the map itself.. data, triggers, etc. The Wings of Liberty, Heart of the Swarm, and Campaign dependencies for maps are themselves mods that add all the base units and upgrades and such.
Your mod can expose public actions and functions that the "map" using it can then call.
A completely different question, how do I remove terrain?
Or what is it that campaign maps do?
In particular, I want to make a Protoss ship map that isn't just a bland rectangle at edges but rather has organic ends, something looking like the actual hull of the ship where the end of the map meets with the space (just like in the campain).
I looked at the actual campaign m,ap but I couldn't tell how it was done or how I could copy it.
I don't see anything like that. The only thing remotely similar I see is Remove texture but that is something entirely different.
Could you make a screenshot?
Is it possible to create a map with triggers to be used by several other maps like a dll? If so, how and how to I add a reference to that map when I create a normal, playable map?
SC2Layout SC2Library SC2Map :)
Hope this helps
Look into how to create a mod.. File > New > Mod
Mods are everything but the map itself.. data, triggers, etc. The Wings of Liberty, Heart of the Swarm, and Campaign dependencies for maps are themselves mods that add all the base units and upgrades and such.
Your mod can expose public actions and functions that the "map" using it can then call.
Thanks!
A completely different question, how do I remove terrain? Or what is it that campaign maps do?
In particular, I want to make a Protoss ship map that isn't just a bland rectangle at edges but rather has organic ends, something looking like the actual hull of the ship where the end of the map meets with the space (just like in the campain). I looked at the actual campaign m,ap but I couldn't tell how it was done or how I could copy it.
I think Hide Terrain Cells (Terrain Palette) is what you're looking for.
I don't see anything like that. The only thing remotely similar I see is Remove texture but that is something entirely different. Could you make a screenshot?
Thanks again.