The issue i am having is that players automatically hit the closest unit if no terrain or no target unit is hit. I am unsure how to have this where it either hits the terrain or a unit, or if the shot hits neither terrain or a unit, it hits nothing instead of the closest unit. The issue is with the variable TargetClosestUnit, unless the trigger needs to be revamped.
The issue i am having is that players automatically hit the closest unit if no terrain or no target unit is hit. I am unsure how to have this where it either hits the terrain or a unit, or if the shot hits neither terrain or a unit, it hits nothing instead of the closest unit. The issue is with the variable TargetClosestUnit, unless the trigger needs to be revamped.
Decided to attach the map
Or maybe if someone has a working multiplayer TPS engine I could take a look at or borrow from?
Anyone at all?
@UsedWell: Go
If youclick my name i have a map with a third person shooter on it