After talking to TheAlmaity, I noticed, that my map behaves strangely. He said, his map, Gates of Darkness does not have any localization issues, even though he does not do anything special with it.
If I do not localize my map manually (localizer doesn't work for my map as well - but thats another story) before I publish it, the well known Param/Value stuff pops up.
Why do I have to take care about localization myself, when for other people, this seems to work automatically? Anyone got an idea? Any option I missed or something?
localization only gets bugged if it either has been localized once, or has been editor by SC2Editors of different localizations.
As long as there is only 1 localization directory that one is used for all languages.
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Hey everyone.
After talking to TheAlmaity, I noticed, that my map behaves strangely. He said, his map, Gates of Darkness does not have any localization issues, even though he does not do anything special with it.
If I do not localize my map manually (localizer doesn't work for my map as well - but thats another story) before I publish it, the well known Param/Value stuff pops up.
Why do I have to take care about localization myself, when for other people, this seems to work automatically? Anyone got an idea? Any option I missed or something?
@Kueken531: Go
localization only gets bugged if it either has been localized once, or has been editor by SC2Editors of different localizations.
As long as there is only 1 localization directory that one is used for all languages.