I'm trying to create a custom Fireball ability. I want this to damage the target and those around it with less damage the farther away from the target, and then applying a period damage effect to those that survive in the area (Something like 15 every 1s, for 5s). I can do the damage but am having trouble with the DoT aspect.
I'm not sure if I can apply a kind of "debuff" or something similar, but what I have tried to do is create a region at the target where any unit in it takes the damage. The only problem I'm having is moving the region to the target and applying its effect. I somehow made it so whenever I cast I take a single tick of damage instaed. I fooled around for an hour or so and just can't seem to fix it...
Here in this map, I've got a couple of skills - you can take the "Fire Ball" ability from it. But please give me some credit if you're choosing to copy the exact thing!
I have mine with a similar setup but my problem is that I want to apply an area of effect damage over time to the units that survive the initial impact which your spell does not feature. Your setup looks fantastic so far though, keep it up :)
I'm trying to create a custom Fireball ability. I want this to damage the target and those around it with less damage the farther away from the target, and then applying a period damage effect to those that survive in the area (Something like 15 every 1s, for 5s). I can do the damage but am having trouble with the DoT aspect.
I'm not sure if I can apply a kind of "debuff" or something similar, but what I have tried to do is create a region at the target where any unit in it takes the damage. The only problem I'm having is moving the region to the target and applying its effect. I somehow made it so whenever I cast I take a single tick of damage instaed. I fooled around for an hour or so and just can't seem to fix it...
Edit: Solved
I modified a couple triggers and managed to fix it. Here's the result if anyone is interested. http://static.sc2mapster.com/content/files/427/628/pyrotestfail.SC2Map
Here in this map, I've got a couple of skills - you can take the "Fire Ball" ability from it. But please give me some credit if you're choosing to copy the exact thing!
@Nothing5: Go
I have mine with a similar setup but my problem is that I want to apply an area of effect damage over time to the units that survive the initial impact which your spell does not feature. Your setup looks fantastic so far though, keep it up :)
My bad; maybe I should really read more clearly. :P
I'll take a look into that too.