I'm trying to set up a simple menu that the player can expand and collapse during the game.
I originally started out with a dialog box and a button inside that dialog taking up the whole black background, however I really don't need the borders of the dialog. So is there any way I can remove it? Or change the dialog to a simple square that the entire button can take up?
Right now I have it made using screen buttons, however some of the buttons have a screen image inside it, so I need a tooltip that can show when they mouse over it to explain the button, and I can't seem to do this, hence why I may have to go back to dialogs.
Dialog - Create a Modal dialog of size (800, 1000) at (0, 0) relative to Center of screen
Dialog - Create a button for dialog Last Created Dialog with the dimensions (800, 1000) anchored to Top Left with an offset of (0, 0) setting the tooltip to "Explanatory Tooltip" with button text "My Image URL here!" and the hover image set to ""
This will enable you to create a dialog with one large button.
Hide Dialog Background (no standart Borderline and color, the Dialog is complete invisible)
Set dialog Background (change the borderline to a border of your choice)
Dialog Item - Image ( bring a image into the Dialog, good for picture backgrounds)
Dialog Item Rotation ( rotate the picture)
Dialog Item Button ( makes a Button with the button image)
set dialog image ( important because hover image is only when mouse is over, without a dialog image it will become automaitc 0815 bordelrines of the 3 races)
I'm trying to set up a simple menu that the player can expand and collapse during the game.
I originally started out with a dialog box and a button inside that dialog taking up the whole black background, however I really don't need the borders of the dialog. So is there any way I can remove it? Or change the dialog to a simple square that the entire button can take up?
Right now I have it made using screen buttons, however some of the buttons have a screen image inside it, so I need a tooltip that can show when they mouse over it to explain the button, and I can't seem to do this, hence why I may have to go back to dialogs.
Dialog - Create a Modal dialog of size (800, 1000) at (0, 0) relative to Center of screen Dialog - Create a button for dialog Last Created Dialog with the dimensions (800, 1000) anchored to Top Left with an offset of (0, 0) setting the tooltip to "Explanatory Tooltip" with button text "My Image URL here!" and the hover image set to ""
This will enable you to create a dialog with one large button.
Is that what you wanted?
Or like this?
The most Dialogs are more than one order.
Create Dialog (standart and must have)
Hide Dialog Background (no standart Borderline and color, the Dialog is complete invisible)
Set dialog Background (change the borderline to a border of your choice)
Dialog Item - Image ( bring a image into the Dialog, good for picture backgrounds)
Dialog Item Rotation ( rotate the picture)
Dialog Item Button ( makes a Button with the button image)
set dialog image ( important because hover image is only when mouse is over, without a dialog image it will become automaitc 0815 bordelrines of the 3 races)
The Combination of all is the key.
Thanks guys,
I got what I needed by hiding the dialog background :)