Hi there!
is there any way to change a unit's position manually, without ordering it to move? im looking to something similar to what you can do with a unit height (u can trigger it to move to a certain height over a chosen time period).
thanks, but this seems to teleport my unit to the chosen point. what i want is to make some kind of custom movement..
i did this at the Z-axis pretty easily with the "change Unit height to X over Y seconds" trigger, and im looking for a similar trigger that will work on the X-Y plane.
Nope, you'll have to do it like 7MM3 said - you could use Forces, but that'd require a dummy unit I think - and would effect other units.. bad idea.
Stick to a Move-Instantly loop ^.^
Well, he was asking for a way without ordering them to move.
Like.. triggering the movement. And the best way to do that is to loop the unit into the desired direction bit by bit.
True, this method however does bring up alot of issues with regards to other units, collision with terrain ect. but it does seem to be the only way to do it
Hi there! is there any way to change a unit's position manually, without ordering it to move? im looking to something similar to what you can do with a unit height (u can trigger it to move to a certain height over a chosen time period).
Move unit instantly
@Thebillsta: Go
thanks, but this seems to teleport my unit to the chosen point. what i want is to make some kind of custom movement.. i did this at the Z-axis pretty easily with the "change Unit height to X over Y seconds" trigger, and im looking for a similar trigger that will work on the X-Y plane.
you could go in a frame by frame style Move Unit Instantly Wait 0.3 Move Unit Instantly Wait 0.3 etc
kind of a pain in the ass, but its a workaround
@7MM3: Go
thanks hehe that seems to work pretty nicely. i still would prefer a more conventional way if there is one, but for the meanwhile this works. thanks!
Nope, you'll have to do it like 7MM3 said - you could use Forces, but that'd require a dummy unit I think - and would effect other units.. bad idea.
Stick to a Move-Instantly loop ^.^
W8, you cant force specific unit to move on desired location ?
Well, he was asking for a way without ordering them to move.
Like.. triggering the movement. And the best way to do that is to loop the unit into the desired direction bit by bit.
@s3rius: Go
True, this method however does bring up alot of issues with regards to other units, collision with terrain ect. but it does seem to be the only way to do it
Just check pathability before moving another step.