Hello, it's me again. I have one last issue with my map I am creating.
To those who helped me before:
With your help, I was able to finish the triggers I was working on. Thank you.
Since my map is now published publicly on Battle.net, I have no problems telling you what it is (before, I didn't want someone to take the idea of the map and publish it before me ;D) The map is called The Changeling. It is a remake of the semi-popular map from classic StarCraft. I'll give a rough description so you know why I'm looking for help here.
There are 8 players. One is randomly chosen to be the Changeling. The other seven players are Marines. However, everyone is the same unit color, and everyone is allied by default. The goal of the Changeling is to assassinate all Marines. The goal of the Marines is to find out and kill whoever is the Changeling. When a Marine dies, he is booted from the game. This is necessary so he can't give hints to the other players ("he's at bottom right, he killed me!").
Clearly, stealth and trickery are key points in this game. So I don't want people to be able to identify each other by name instantly. For this reason, I want to learn how to remove the automatic displaying of the player's name above their unit's head when you hover your mouse over the unit.
Gratitude to any who help in any amount. Thank you.
Well, not exactly a solution, more like a workaround which will cut out one player, but if you're desperate..
players with "none" control and p0(neutral) & p15(hostile) don't have their name highlighted, so you could make players control units belonging to those dummy player slots by "shared vision and control". But this option will only support 7 players because p0 is neutral and has its own strange habits.
but then again.. map editor is supposed to be able to modify anything.. so someone will probably find more effective solution.
Hello, it's me again. I have one last issue with my map I am creating.
To those who helped me before: With your help, I was able to finish the triggers I was working on. Thank you.
Since my map is now published publicly on Battle.net, I have no problems telling you what it is (before, I didn't want someone to take the idea of the map and publish it before me ;D) The map is called The Changeling. It is a remake of the semi-popular map from classic StarCraft. I'll give a rough description so you know why I'm looking for help here.
There are 8 players. One is randomly chosen to be the Changeling. The other seven players are Marines. However, everyone is the same unit color, and everyone is allied by default. The goal of the Changeling is to assassinate all Marines. The goal of the Marines is to find out and kill whoever is the Changeling. When a Marine dies, he is booted from the game. This is necessary so he can't give hints to the other players ("he's at bottom right, he killed me!").
Clearly, stealth and trickery are key points in this game. So I don't want people to be able to identify each other by name instantly. For this reason, I want to learn how to remove the automatic displaying of the player's name above their unit's head when you hover your mouse over the unit.
Gratitude to any who help in any amount. Thank you.
4-hour-no-reply self-bump.
9-hour bump. Hopefully someone knows how to help.
I'm not sure about this but this MAY be the thing.
Go to your units Actor in the "Data Editor".
Click it and scroll down to "Status Bar Flags" and uncheck everything.
That may/should be it.
Well, not exactly a solution, more like a workaround which will cut out one player, but if you're desperate..
players with "none" control and p0(neutral) & p15(hostile) don't have their name highlighted, so you could make players control units belonging to those dummy player slots by "shared vision and control". But this option will only support 7 players because p0 is neutral and has its own strange habits.
but then again.. map editor is supposed to be able to modify anything.. so someone will probably find more effective solution.
@Ice_bane:
I'm afraid it's not... theres no Owner Name flag, so I doubt anything like that would work.
Perhaps something in the text editor...
Same problem BUMP
Uhh Unbump found answer here http://forums.sc2mapster.com/development/map-development/6659-removing-the-player-name-tag/