If i want to set the handicap of a player via triggers, what are the values i need to set for it?
For example, if i want to give the player a 50% handicap(as in all units have 50% less hp), what value do i put in? I tried putting 50 but it doesn't give the change that i wanted.
If you go into the data editor and check out the gameplay data section you'll see among the variables for each of those entries a table for handicap values that are indexed from 0-5 (0=50%, 5 = 100%) so I'm guessing those are the values its looking for rather then the raw percentage adjustment itself, so I think by setting that trigger to 0 you'll get your half HP effect.
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If i want to set the handicap of a player via triggers, what are the values i need to set for it?
For example, if i want to give the player a 50% handicap(as in all units have 50% less hp), what value do i put in? I tried putting 50 but it doesn't give the change that i wanted.
Hmmm. Post the trigger on here?
If you go into the data editor and check out the gameplay data section you'll see among the variables for each of those entries a table for handicap values that are indexed from 0-5 (0=50%, 5 = 100%) so I'm guessing those are the values its looking for rather then the raw percentage adjustment itself, so I think by setting that trigger to 0 you'll get your half HP effect.