If you click a dialog too quickly, or use an ability only meant to use if you have an attribute (you lose an attribute point each use), you can get extra uses if you click fast enough.
I fixed with dialog by setting a variable after. Simply hiding it is not fast enough.
How do you fix this for abilities?
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If you click a dialog too quickly, or use an ability only meant to use if you have an attribute (you lose an attribute point each use), you can get extra uses if you click fast enough.
I fixed with dialog by setting a variable after. Simply hiding it is not fast enough.
How do you fix this for abilities?