In order to host custom games publicly, you need to take some rather ridiculous steps.
1) Go to Map -> Game Variants
2) Create a new one, make it the 'Default' by right clicking it, and set it to 'Other'.
3) Customize your new variant to best fit what your game should look like in the lobby... try hitting 'Generate Defaults' for some examples of what should go where.
4) After that's taken care of, go to Publish and make sure that your map is Unlocked. I'm fairly certain (not ENTIRELY) that if you don't, it still won't let you make games public due to some glitch. All I know is that it's what happened to me, and it isn't how it should be.
5) Hopefully host the game unless the beta servers are on their period again, like they are right now. Hit the now highlighted 'Open to public' button, and voila! Map!
So I'm hearing that if you publish a map locked the option to "make game public" is lighted out? Is this true?
That should be done by the "Private" option of maps - as this is for maps still in development and for debugging/beta testing
so you can control who is getting the map
locked disables to open the map FROM the bnet server itself (as it seems) so you cannot access it through ( "Open ..." -> "Bnet" -> "My Maps/Mods" )
@xhatix: Go
In order to host custom games publicly, you need to take some rather ridiculous steps.
1) Go to Map -> Game Variants
2) Create a new one, make it the 'Default' by right clicking it, and set it to 'Other'.
3) Customize your new variant to best fit what your game should look like in the lobby... try hitting 'Generate Defaults' for some examples of what should go where.
4) After that's taken care of, go to Publish and make sure that your map is Unlocked. I'm fairly certain (not ENTIRELY) that if you don't, it still won't let you make games public due to some glitch. All I know is that it's what happened to me, and it isn't how it should be.
5) Hopefully host the game unless the beta servers are on their period again, like they are right now. Hit the now highlighted 'Open to public' button, and voila! Map!