What I mean is, I want to keep the terrain I created, but reset all of the things I created/edited in the Data Editor. Is this possible? I have become extremely frustrated with the data editor and I want to start from scratch; all the duplication and everything has gotten insanely confusing. In fact, I still have no clue what the proper way to edit a unit is without affecting 50 other things, especially since everyone seems to have different opinions on the matter. Anyways, any help is appreciated.
If you delete a modified item, that exists in the dependency, it will revert.
So, If i change a zerglings armor, it is name is now green, and everything that used to 'point' at the zergling, now points at my modified zergling. Meaning if i spawn a zergling from larva, it now has my new armor value. However, If I then delete it, the old non changed blue text zergling shows back up, and stuff that used to "point' at it, will do so again, like larva spawning into 2 zerglings for instance.
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What I mean is, I want to keep the terrain I created, but reset all of the things I created/edited in the Data Editor. Is this possible? I have become extremely frustrated with the data editor and I want to start from scratch; all the duplication and everything has gotten insanely confusing. In fact, I still have no clue what the proper way to edit a unit is without affecting 50 other things, especially since everyone seems to have different opinions on the matter. Anyways, any help is appreciated.
@rymonator: Go
If you delete a modified item, that exists in the dependency, it will revert.
So, If i change a zerglings armor, it is name is now green, and everything that used to 'point' at the zergling, now points at my modified zergling. Meaning if i spawn a zergling from larva, it now has my new armor value. However, If I then delete it, the old non changed blue text zergling shows back up, and stuff that used to "point' at it, will do so again, like larva spawning into 2 zerglings for instance.