well one of my actors did this when i didnt want it to. i played with the 'is local' and 'hold rotation' (dont think it was th hold rotation surprisingly enough) settings and eventually i got it to rotate with the unit. i didnt do it on purpose or enough to tell you exactly what it was. GL
So I attached an actor to my unit, but I dont want it to rotate with the unit. How do I do that?
Is your actor looking at default angle even if your unit is moving ?
i *think* its the 'is local' field, make it false
No my actor faces the same way as my unit and I want it to face default but move with the unit.
@SkeletalHammer: Go
well one of my actors did this when i didnt want it to. i played with the 'is local' and 'hold rotation' (dont think it was th hold rotation surprisingly enough) settings and eventually i got it to rotate with the unit. i didnt do it on purpose or enough to tell you exactly what it was. GL
I cant find is local