Hey everyone, I'm a bit new to this modding tool. I have a few questions.
From what I can tell, if you were to adjust the stats on a Zergling, you select it in the Data Editor and once you change something Galaxy (Is this the name of SC2's editor?) automatically makes a duplicate and you change that rather than the initial Zergling. Is this correct?
I'm adjusting stats on the Zergling (creating Dark Hound) just fine. I then duplicate my Dark Hound to make a larger tougher version of the Zergling called a Hell Hound. I modify the stats on him next, but when I go back to Dark Hound he is missing all his models, animations, etc... he is one of those white bulbs that can't move or take orders. What is the logic I'm missing here?
The data editor works as a net.
The unit must be associated with the actor. You duplicated the "unit" part, meaning stats and name. The actor is the model and the way it behaves : if you want to duplicate an unit, use right click and use "duplicate" and not copy. Then check the unit and the actor, the rest can stay the way it is.
It should work that way. If it doesn't work, you must reassociate with the model : go in actor tab and select your copied zergling, and search at "model" field. Then you can associate it with the zergling model.
I hope I made myself clear (my english might not be that good)
i believe when u modify a field, it makes a backup of the original but your modified version is the selectable version if say your selecting that unit in trigger function, IE: change zerglings hitpoints to 60...editors backs up original, make a trigger to create 1 zergling....when u select the unit there wont be more than 1 option of a zergling but the one available should have 60 HP
OK, here's my next question. I don't quite understand how to make a new unit. I want to make a new unit that is similar to the Zergling. I am duplicating my current one (I have one that I modified) and I am selecting all the necessary stuff to duplicate, but any time I change a variable on one they both change? How do you remove this linked behavior?
Hey everyone, I'm a bit new to this modding tool. I have a few questions.
From what I can tell, if you were to adjust the stats on a Zergling, you select it in the Data Editor and once you change something Galaxy (Is this the name of SC2's editor?) automatically makes a duplicate and you change that rather than the initial Zergling. Is this correct?
I'm adjusting stats on the Zergling (creating Dark Hound) just fine. I then duplicate my Dark Hound to make a larger tougher version of the Zergling called a Hell Hound. I modify the stats on him next, but when I go back to Dark Hound he is missing all his models, animations, etc... he is one of those white bulbs that can't move or take orders. What is the logic I'm missing here?
@Flopjack: Go
The data editor works as a net. The unit must be associated with the actor. You duplicated the "unit" part, meaning stats and name. The actor is the model and the way it behaves : if you want to duplicate an unit, use right click and use "duplicate" and not copy. Then check the unit and the actor, the rest can stay the way it is. It should work that way. If it doesn't work, you must reassociate with the model : go in actor tab and select your copied zergling, and search at "model" field. Then you can associate it with the zergling model. I hope I made myself clear (my english might not be that good)
@Flopjack: Go
i believe when u modify a field, it makes a backup of the original but your modified version is the selectable version if say your selecting that unit in trigger function, IE: change zerglings hitpoints to 60...editors backs up original, make a trigger to create 1 zergling....when u select the unit there wont be more than 1 option of a zergling but the one available should have 60 HP
OK, here's my next question. I don't quite understand how to make a new unit. I want to make a new unit that is similar to the Zergling. I am duplicating my current one (I have one that I modified) and I am selecting all the necessary stuff to duplicate, but any time I change a variable on one they both change? How do you remove this linked behavior?
Shameless bump.
No answers?