Trying to change a specific doodad model to another one (already in the game). However the new model does not display on it's standard animation (stand), thus it only displays when I set it to another animation using a trigger. That works, but it would be so much more help if I actually saw the model in the editor, so I can place it correctly without having to load the map all the time to check if it's placement is okay.
Any ideas?
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Hey there,
Trying to change a specific doodad model to another one (already in the game). However the new model does not display on it's standard animation (stand), thus it only displays when I set it to another animation using a trigger. That works, but it would be so much more help if I actually saw the model in the editor, so I can place it correctly without having to load the map all the time to check if it's placement is okay.
Any ideas?