Hey, so I have this huge problem and I have no idea what to do, trees dont show up on the minimap and I see that as a pretty vital part in making a nice looking map. This is how it looks in the editor, trees are obviously the black thingies:
And this is how it looks ingame..
How can I make the trees show up as obstacles on the minimap? For example in some areas I have a big area with a maze of trees, having them not show up in the minimap looks crap.
Thanks for assistance.
Haven't tried it but try editing the doodad actor's events and adding "Actor Creation - Set Minimap Visibility 1"
Aside from that making the doodad into a regular unit would work, or you could make a minimap icon for a trees which is just a small green square and set the doodad actor's Minimap Icon field.
Hey, so I have this huge problem and I have no idea what to do, trees dont show up on the minimap and I see that as a pretty vital part in making a nice looking map. This is how it looks in the editor, trees are obviously the black thingies:
And this is how it looks ingame..
How can I make the trees show up as obstacles on the minimap? For example in some areas I have a big area with a maze of trees, having them not show up in the minimap looks crap. Thanks for assistance.
Haven't tried it but try editing the doodad actor's events and adding "Actor Creation - Set Minimap Visibility 1"
Aside from that making the doodad into a regular unit would work, or you could make a minimap icon for a trees which is just a small green square and set the doodad actor's Minimap Icon field.