That's the thing, there are no working functions. For some reason you have to define the attachment by text, while the "attach actor" function has presets.
Or you could pick variable, but there's no "attachment" variable type.
And none of the text values I've tried have yielded any results at all.
UnitGetAttachmentPoint
Does anyone know how to use this function?? I can not figure out how to use it or what value ot text to pass it.
bump
What the hell..... noone has even a clue??
Bump. I'm interested too.
It's to do with attachments (see the creature contest). Not too sure what that function would be used for though.
That's the thing, there are no working functions. For some reason you have to define the attachment by text, while the "attach actor" function has presets. Or you could pick variable, but there's no "attachment" variable type.
And none of the text values I've tried have yielded any results at all.
The map VoidCraft seems to have perfected this, it is under the Project Workplace. If you ask nicely you may find how they did it.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg