Currently, I'm trying to duplicate a unit (the High Templar and Banshee), renaming them, and changing their stats.
I'm looking to change:
name
stats (shield/hp)
abilities (the energy for psi storm, as well as damage for attacks)
Currently, the problems are:
When I create for example, Bob the High Templar, he comes out as a circle, and when I test the map, he's still that same sphere. When I click on him, the place where the unit picture is supposed to be is an outline of the high templar. How would you fix this?
When duplicating the unit, how would you edit attack damages of spells (high templar) or attacks (banshee)
When you duplicate the unit you need to duplicate its actor. Units have no inherent art, its just stats and such. Actors are the actual models & animations.
Or you can just copy and paste the unit and then manually edit the actor's event fields to include that unit. But peeps new to the editor tend not to be very comfortable with actor event editing (but really it's essential so I spose now's as good a time as any to learn).
Ahh thanks guys :) I'll try this as soon as I finish up my homework :P
Okay. So, I got the unit's image going (not really. I decided not to duplicate. I duplicated with actor, still a ball...) anyways, for the damage, in the effects, because the High Templar is a caster, what do I do to change damage? There are 3 "damages". I'm not sure how to explain. Which one should I edit? And is "amount" the damage amount I edit?
Ahh thanks :) Two more questions. How do you edit the damage of Psi Storm? The marine (your example) is not a caster, and when I go to Psi Storm Effects, there is Psi Storm (Damage), Psi Storm (Damage2), and Psi Storm (Damage3). Which do I edit?
Currently, I'm trying to duplicate a unit (the High Templar and Banshee), renaming them, and changing their stats.
I'm looking to change: name stats (shield/hp) abilities (the energy for psi storm, as well as damage for attacks)
Currently, the problems are: When I create for example, Bob the High Templar, he comes out as a circle, and when I test the map, he's still that same sphere. When I click on him, the place where the unit picture is supposed to be is an outline of the high templar. How would you fix this? When duplicating the unit, how would you edit attack damages of spells (high templar) or attacks (banshee)
Thanks in advance!
@thunderclaw83: Go
When you duplicate the unit you need to duplicate its actor. Units have no inherent art, its just stats and such. Actors are the actual models & animations.
Or you can just copy and paste the unit and then manually edit the actor's event fields to include that unit. But peeps new to the editor tend not to be very comfortable with actor event editing (but really it's essential so I spose now's as good a time as any to learn).
Attack damages are in Events > Damage events.
Ahh thanks guys :) I'll try this as soon as I finish up my homework :P
Okay. So, I got the unit's image going (not really. I decided not to duplicate. I duplicated with actor, still a ball...) anyways, for the damage, in the effects, because the High Templar is a caster, what do I do to change damage? There are 3 "damages". I'm not sure how to explain. Which one should I edit? And is "amount" the damage amount I edit?
@thunderclaw83: Go
http://rileystarcraft.blogspot.com/2010/05/tutorial-how-to-duplicate-unit-in-data.html
Ahh thanks :) Two more questions. How do you edit the damage of Psi Storm? The marine (your example) is not a caster, and when I go to Psi Storm Effects, there is Psi Storm (Damage), Psi Storm (Damage2), and Psi Storm (Damage3). Which do I edit?
1) As far as I can see, only Damage and Damage2 do damage. 2) I believe that you would have to edit the weapon (under Weapon - Weapon).
Thanks so much :)
Big thanks for RileyStarcraft. Going to test this tutorial later today.