Does anyone know if this is possible?
I would like to change terrain height and texture in a clicked point but I can't find any related trigger action.
I have another question too. Is it possible to detect the terrain texture type in a specified point?
Tileset and height editing was possible in the WC3 version of the editor, so I hope it makes its way into the release version. Hopefully. I think everyone can think of some great uses for it.
Tileset and height editing was possible in the WC3 version of the editor, so I hope it makes its way into the release version. Hopefully. I think everyone can think of some great uses for it.
Unfortunately the terrain deformer appeared years after the release of warcraft 3, I hope it won't be the same with SC2 ;)
I've been looking at applying textures but so far I haven't figured out a way yet, there are some actors with a terrain in their name but I don't know how they work or if at all for replacing textures. The terrain deforming works like a charm though.
Yah the terrain deformation works great (and its pretty easy to understand) But it seems that there is no way to cahng ehte terrain texture for now. I hope they add that into the GE on release. It is in the World editor in WCIII.. and i used it all the times with my maps =/
Does anyone know if this is possible? I would like to change terrain height and texture in a clicked point but I can't find any related trigger action.
I have another question too. Is it possible to detect the terrain texture type in a specified point?
Thanks in advance
@Bibendus: Go
I've read that terrain displacement isn't in the beta editor, so I don't think height is currently possible (but it should be in the release)
As for textures, I don't know, but I'm kind of doubting it. But like I said I don't know.
Oh, that's soo bad.
I hope this will come soon cause I need those scripts for my projects ;)
Tx for the info anyway
Tileset and height editing was possible in the WC3 version of the editor, so I hope it makes its way into the release version. Hopefully. I think everyone can think of some great uses for it.
Isn't there a terrain deformation actor?
Unfortunately the terrain deformer appeared years after the release of warcraft 3, I hope it won't be the same with SC2 ;)
Oh nice!
Something can be done then ;)
http://forums.sc2mapster.com/development/tutorials/895-data-terrain-actors-how-to-do-live-otf-terrain-deformation/
Unfortunately I needed to change the cliff height but i could use this for now!
Does this help us change terrain textures via triggers?
I've been looking at applying textures but so far I haven't figured out a way yet, there are some actors with a terrain in their name but I don't know how they work or if at all for replacing textures. The terrain deforming works like a charm though.
@Mogranlocky: Go
Yah the terrain deformation works great (and its pretty easy to understand) But it seems that there is no way to cahng ehte terrain texture for now. I hope they add that into the GE on release. It is in the World editor in WCIII.. and i used it all the times with my maps =/
Any new information about this topic?