Hi guys, I'm making a RPG with cliffs. I got sight blocks all around the Cliffs too, but the problem is, once I attack an enemy that's on the same level cliff, it gives sight to the other enemy units. Once they see me, range units are able to shoot pass the cliff giving me even more problems. Does anyone have any idea that may fix this?
There have been a couple threads on this, it's a little hokey but go into the weapon properties and make the damage "Melee" instead of "Ranged". The weapon will behave EXACTLY the same, except the unit will only shoot an enemy if it can path to it. Even with a long ranged weapon, it won't fire unless it can path to the unit. Works like a charm, try it out.
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Hi guys, I'm making a RPG with cliffs. I got sight blocks all around the Cliffs too, but the problem is, once I attack an enemy that's on the same level cliff, it gives sight to the other enemy units. Once they see me, range units are able to shoot pass the cliff giving me even more problems. Does anyone have any idea that may fix this?
There have been a couple threads on this, it's a little hokey but go into the weapon properties and make the damage "Melee" instead of "Ranged". The weapon will behave EXACTLY the same, except the unit will only shoot an enemy if it can path to it. Even with a long ranged weapon, it won't fire unless it can path to the unit. Works like a charm, try it out.