Does it assing them so that even tho player 2 is purple it counts as tho he/she is player number two since he/she joined right after the host? :)
Cause that really is awesome, if that's how its work. Cause then you can just use " For each integer Loop Integer A from 1 - (Var("Amount of Players in Game")).I know there is a workaround like assigning individual player numbers to variables instead of using Player Numbers.
This was probably totally incoherent but.. I hope you got my point anyway.
Lobbies merge upward. So if player 1 and player 4 are playing, it ends up as being player 1 and player 2. Furthermore, if you add a computer before a player joins, it will show the human player as being before the computer on its team while in the lobby, but in the game, the computer comes first. Also, if you join a lobby as the first person, then leave, then return as the last person, you will be the first player in game.
Is this possible? I have found no way to do it.
@Bounty_98: Go
I don't entirely understand your question, care to elaborate?
@Airolden: Go
pretty sure its impossible, it just seems to automatically assign player numbers
@LinkD: Go
Does it assing them so that even tho player 2 is purple it counts as tho he/she is player number two since he/she joined right after the host? :)
Cause that really is awesome, if that's how its work. Cause then you can just use " For each integer Loop Integer A from 1 - (Var("Amount of Players in Game")).I know there is a workaround like assigning individual player numbers to variables instead of using Player Numbers.
This was probably totally incoherent but.. I hope you got my point anyway.
The player number always equals the player slot you took in the lobby. You can find the number/colors in the Player Properties.
For example, player 1 (the host) will be red. The host will still be player number 1 in the game
Lobbies merge upward. So if player 1 and player 4 are playing, it ends up as being player 1 and player 2. Furthermore, if you add a computer before a player joins, it will show the human player as being before the computer on its team while in the lobby, but in the game, the computer comes first. Also, if you join a lobby as the first person, then leave, then return as the last person, you will be the first player in game.
Lobbies are messed up, imo.
Ok that is a bit messed up :P
But why do you need to change number? You could always use teams or somesuch workaround