I was hoping someone could help me figure out how to create a start location that actually starts the CC, Nexus, or Hatchery right next to the patch of minerals and gas, without making it obey the distance rule(being a certain distance away from any type of resource), but making it so that if you want to build another CC, Nexus or Hatchery, it has to obey the distance rule. I'd like to see this, so the main is very desirable to keep protected since you will have to rebuild it further away if you lose it. I'm not sure if this deals with the footprint or what.
If it helps, I'm making a 2v2 Zero Clutter map. I don't know if you remember it from regular SC, but my friend really enjoyed it, and I told him I'd remake it for him. I just need to figure this out, and it'll be just like the old days. Any help would be greatly appreciated!!
Hey guys,
I was hoping someone could help me figure out how to create a start location that actually starts the CC, Nexus, or Hatchery right next to the patch of minerals and gas, without making it obey the distance rule(being a certain distance away from any type of resource), but making it so that if you want to build another CC, Nexus or Hatchery, it has to obey the distance rule. I'd like to see this, so the main is very desirable to keep protected since you will have to rebuild it further away if you lose it. I'm not sure if this deals with the footprint or what.
If it helps, I'm making a 2v2 Zero Clutter map. I don't know if you remember it from regular SC, but my friend really enjoyed it, and I told him I'd remake it for him. I just need to figure this out, and it'll be just like the old days. Any help would be greatly appreciated!!
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