Hello, everyone. I'm building a map where I have a few custom units, and one of them is a Marine (a War Pig, actually) who is a sniper. I changed the weapon data, so it shoots like a Ghost and even uses the Snipe skill. But I would like to know if there's a way for me to (maybe using attachment points in the model?) change the Gauss Rifle shown in the character model to a Sniper Rifle (either the Ghost's, the Spectre's or Jim Raynor's, whichever works best)
Hello, everyone. I'm building a map where I have a few custom units, and one of them is a Marine (a War Pig, actually) who is a sniper. I changed the weapon data, so it shoots like a Ghost and even uses the Snipe skill. But I would like to know if there's a way for me to (maybe using attachment points in the model?) change the Gauss Rifle shown in the character model to a Sniper Rifle (either the Ghost's, the Spectre's or Jim Raynor's, whichever works best)
Not possible without editing the actual model.
Try this tutorial unless you are a student/can afford 3DMax.
http://www.sc2mapster.com/forums/resources/tutorials/35492-blender-how-to-create-an-animated-coin-model-for-starcraft/#p11
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
You can just download the marine sniper model here on sc2mapster...