I am working on some items for a map i am making with Immortals. I have a few questions about items, listed below. I- Can i make it so that when an invantory slot is blank it displays a picture in place of where the item goes? Like for the shield core slot, if it has no item in its slot then i want it to display a picture of the protoss upgrade shields button. (i saw the field under info+ in the item container data type called "Empty Face" i tried setting this to different things and i did not see any results) II-Can i set it up so that a unit can only use a specific ability when it has a certain items in an inventory slot? Ex. I want a ghost hero to be able to cast snipe when it has "Item Sniper Rifle 1", "Item Sniper Rifle 2" or "Item Sniper Rifle 3" in its weapon slot. III-If i give an ability to a unit, but i do not assign it to the Command card, can i still make said unit use that ability through triggers? my units will have allot of abilitys on their command card if i have to make each ability that a unit could have, yet dose not have because of the item requirement, that will clutter the players command card when they select their unit (all abilities are commanded to be used via triggers so it dose not matter about making the ability appear on the command card so long as the trigger can command the unit to cast it)
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I am working on some items for a map i am making with Immortals. I have a few questions about items, listed below. I- Can i make it so that when an invantory slot is blank it displays a picture in place of where the item goes? Like for the shield core slot, if it has no item in its slot then i want it to display a picture of the protoss upgrade shields button. (i saw the field under info+ in the item container data type called "Empty Face" i tried setting this to different things and i did not see any results) II-Can i set it up so that a unit can only use a specific ability when it has a certain items in an inventory slot? Ex. I want a ghost hero to be able to cast snipe when it has "Item Sniper Rifle 1", "Item Sniper Rifle 2" or "Item Sniper Rifle 3" in its weapon slot. III-If i give an ability to a unit, but i do not assign it to the Command card, can i still make said unit use that ability through triggers? my units will have allot of abilitys on their command card if i have to make each ability that a unit could have, yet dose not have because of the item requirement, that will clutter the players command card when they select their unit (all abilities are commanded to be used via triggers so it dose not matter about making the ability appear on the command card so long as the trigger can command the unit to cast it)