im looking for a way to hide a icon in my building, so when the player meets the requirements (i will properly use trigger) he/she will be able to see the icon.
When you say bottom, do you mean the bottom half of the building? Hiding half a model would require some custom models and a fair bit of knowledge of actors and models, and how they interact. You're basically looking at displaying your custom model normally, and when the conditions are met, morphing it into the default model.
im looking for a way to hide a icon in my building, so when the player meets the requirements (i will properly use trigger) he/she will be able to see the icon.
in the command cards
@JacobNielsen: Go
When you say bottom, do you mean the bottom half of the building? Hiding half a model would require some custom models and a fair bit of knowledge of actors and models, and how they interact. You're basically looking at displaying your custom model normally, and when the conditions are met, morphing it into the default model.
sorry my bad i mean a bottom icon