I'm looking for a way to generate different lighting in different areas (aside from massively enlarging one of the light doodads, or using a huge doodad above camera height to eclipse the sun). I have one area with consistent lighting, and one area where the lights can be turned on or off at any time, so I can't use night and day (unless there's a way to apply them on a per-player basis). I've spent a lot of time looking and I'm not sure it's even possible, but I figure I should see if anyone else has found a way to do it before I give up.
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I'm looking for a way to generate different lighting in different areas (aside from massively enlarging one of the light doodads, or using a huge doodad above camera height to eclipse the sun). I have one area with consistent lighting, and one area where the lights can be turned on or off at any time, so I can't use night and day (unless there's a way to apply them on a per-player basis). I've spent a lot of time looking and I'm not sure it's even possible, but I figure I should see if anyone else has found a way to do it before I give up.