I suspect you might solve the voice issue with the "Stop Sound Channel" action, but I'm not sure as to which channel this would fall under if so. Also don't know if this somehow needs to be retriggered or if doing it once upon map initialization will suffice, but it could be worth a shot at least.
Ping issue may perhaps be solved by a Destory ping/Destroy all pings/ShowHide pings action that fires often?
I recently figured out how to do some of this. The alerts section of the data editor contains a lot of what you need. Find the particular alert you want to disable and set the sound to none, and I believe you can disable the ping and text message as well.
I am trying to make an AOS map, and when creeps of both sides meet and attack each other, here is major problems:
1. On the left side, message is shown: "An ally units is under attack!"
2. Voice - same female message (pretty sexy bitch)
3. Minimap Mass Ping of unit locations...
Its like 30 times per minute! Very annoying.
How to remove all this?
I need it only for me not for allies!
I suspect you might solve the voice issue with the "Stop Sound Channel" action, but I'm not sure as to which channel this would fall under if so. Also don't know if this somehow needs to be retriggered or if doing it once upon map initialization will suffice, but it could be worth a shot at least.
Ping issue may perhaps be solved by a Destory ping/Destroy all pings/ShowHide pings action that fires often?
I recently figured out how to do some of this. The alerts section of the data editor contains a lot of what you need. Find the particular alert you want to disable and set the sound to none, and I believe you can disable the ping and text message as well.
Really helped a lot. Thanks!
If you want to make a specific alert to disapper completely, just change the following two rows accordingly: