Hi all,
i have some problems with the infestors InfestedTerran skill.
what i wanna do is replacing the infested terran model with any else.
when change the unit in Data Type Abilities > "MorphToInfestedTerran (Unnamed)" > Ability Commands from the infested terra to f.e. a zergling it wont work. the egg will no longer have a timer.
when i change the unit to a larva the timer works, but after it, when the egg should explode it just spawns a larva on the same spot. egg and larva are moving together and have both a expiration timer.
So could anyone help me to 1. get it to spawn the right unit and 2. removing the expiration timer for the unit itself?
@Verminion: Have you edited all the related effects, actors and the ability itself? If you just change the unit to be created you most probably wont get it working.
@Terhonator: The Infestor ability uses the Infested Terran unit, not Infested Marine, and not the Infested Terran that uses the infested civilian model. If I remember right there's a suffix indicating it.
So I want to make it so that my Infestor spawns unit "Infested Marine (Campaign)" instead of Infested Terran (or any other unit...) Any idea where I should begin?
Go to your "Infestor Egg - MorphToInfestedTerran" Ability, change "Ability Info +" to your desired Unit.
Go to your Infested Marine Actor, go into "Events: Events +", Add an Event "Ability Morph", add terms morph from the infestoregg and morph to your unit.
Go to your InfestorEgg Actor, go into "Events: Events +" and look for the old Event which morphs the Infested Terran. Change the Infested Terran to your unit
I fixed my own mod by modifying stats of unit created by Infestor but thanks alot for answer! I'm going to try this later and test am I able to make Infestor who spawns Zealots.
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Hi all, i have some problems with the infestors InfestedTerran skill. what i wanna do is replacing the infested terran model with any else. when change the unit in Data Type Abilities > "MorphToInfestedTerran (Unnamed)" > Ability Commands from the infested terra to f.e. a zergling it wont work. the egg will no longer have a timer.
when i change the unit to a larva the timer works, but after it, when the egg should explode it just spawns a larva on the same spot. egg and larva are moving together and have both a expiration timer.
So could anyone help me to 1. get it to spawn the right unit and 2. removing the expiration timer for the unit itself?
i managed to get rid of the timer now, but still cant change unit from infested terra to zergling.
Bump for this thread.
I want to do exactly same thing.
There is many versions of almost same unit with minor differences like -1 range or something like that.
What I want is:
Main problem is that I don't understand which unit is linked to Infestor ability.
So I want that there is only 1 type of "Infested Marine" (not Infested Terran)
This thread should be in data section.
@Verminion: Have you edited all the related effects, actors and the ability itself? If you just change the unit to be created you most probably wont get it working.
@Terhonator: The Infestor ability uses the Infested Terran unit, not Infested Marine, and not the Infested Terran that uses the infested civilian model. If I remember right there's a suffix indicating it.
Actually I want to change the unit Infestor spawns to Infested Marine. Then I have only one unit that I have to modify.
Hope this helps other people too.
Bump!
This is still unsolved.
So I want to make it so that my Infestor spawns unit "Infested Marine (Campaign)" instead of Infested Terran (or any other unit...) Any idea where I should begin?
@Terhonator: Go
You have to change 3 things:
Go to your "Infestor Egg - MorphToInfestedTerran" Ability, change "Ability Info +" to your desired Unit.
Go to your Infested Marine Actor, go into "Events: Events +", Add an Event "Ability Morph", add terms morph from the infestoregg and morph to your unit.
Go to your InfestorEgg Actor, go into "Events: Events +" and look for the old Event which morphs the Infested Terran. Change the Infested Terran to your unit
Not sure if I forgot something :)
I fixed my own mod by modifying stats of unit created by Infestor but thanks alot for answer! I'm going to try this later and test am I able to make Infestor who spawns Zealots.