Ok, so I've been developing my map, trying to stick to good development methods as possible. This includes writing a godly "design document" (you can tell this is going to be a great map :P).
Now, I've been going through my plan implementing oddities, one by one, until I ran into this little, inconspicuous sentence right below:
'Impale - Kills the target non-hero unit."
"That is easy to do, dear Klishu," I hear you say. The problem I'm having though involves the actor. You see, the caster's actor uses an Ultralisk as its model. What I want is that when the Ultralisk impales something, the victim gets stuck for a short while on its tusks and then disappears (because its dead).
I've tried every trick I know but I find myself at a loss. I couldn't think of anything that worked. I extend my pleas to you here hoping that you might provide some insight as to what I might do. Let it be known that I have some lonely cookies here in need of an owner, preferably someone who can relay some useful advice on this matter.
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Ok, so I've been developing my map, trying to stick to good development methods as possible. This includes writing a godly "design document" (you can tell this is going to be a great map :P).
Now, I've been going through my plan implementing oddities, one by one, until I ran into this little, inconspicuous sentence right below:
'Impale - Kills the target non-hero unit."
"That is easy to do, dear Klishu," I hear you say. The problem I'm having though involves the actor. You see, the caster's actor uses an Ultralisk as its model. What I want is that when the Ultralisk impales something, the victim gets stuck for a short while on its tusks and then disappears (because its dead).
I've tried every trick I know but I find myself at a loss. I couldn't think of anything that worked. I extend my pleas to you here hoping that you might provide some insight as to what I might do. Let it be known that I have some lonely cookies here in need of an owner, preferably someone who can relay some useful advice on this matter.