Is there any way for abilities and/or upgrade to change the value of variables within the data editor. I know this is possible through the trigger editor, but I have a decent amount of abilities in which I would like to do this so being able to do it through the data editor would be more economical. Thanks in advance!
If there is a way to do so i am sure you will have to create abilities using specific behaviours, i am not sure if you mean you want to make abilities weaker/stronger when using other abilities or if you want to change variables in triggers without using triggers.
If you mena the second one its not possible yet, if you mean the first one you will have to add behaviours to the abilities by also adding requirements so that the behaviours changing the values will only be added to units if it had a specific behaviour given by another ability.
If there is a way to do so i am sure you will have to create abilities using specific behaviours, i am not sure if you mean you want to make abilities weaker/stronger when using other abilities or if you want to change variables in triggers without using triggers. If you mena the second one its not possible yet, if you mean the first one you will have to add behaviours to the abilities by also adding requirements so that the behaviours changing the values will only be added to units if it had a specific behaviour given by another ability.
Basically let's say I have a global variable name Variable1. Is there a way via the data editor for an ability to alter Variable1's value.
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Is there any way for abilities and/or upgrade to change the value of variables within the data editor. I know this is possible through the trigger editor, but I have a decent amount of abilities in which I would like to do this so being able to do it through the data editor would be more economical. Thanks in advance!
If there is a way to do so i am sure you will have to create abilities using specific behaviours, i am not sure if you mean you want to make abilities weaker/stronger when using other abilities or if you want to change variables in triggers without using triggers. If you mena the second one its not possible yet, if you mean the first one you will have to add behaviours to the abilities by also adding requirements so that the behaviours changing the values will only be added to units if it had a specific behaviour given by another ability.
Basically let's say I have a global variable name Variable1. Is there a way via the data editor for an ability to alter Variable1's value.