I'm trying to make a land based hangar ability for a hero that uses air units like the interceptor. the problem is that they all spawn at the height of the ground unit (0) and just looks horrible. The only way i've gotten around it is using the broodlord's attack to spawn escort who then spawns a timed unit. I was hoping there was a way to keep it simple with just having the units come from the hangar but at their own height?
Have you tried adding a Host Site Operation (local offset) to the actor of the hangar unit?
Look up the actor ThorCargoSOpOffset for an example of a Host Site Operation that alters the height (Z value) of the unit.
Then under the unit itself find Hosting - Host Site Operations+, open up, and under Operations type in the name of your Host Site Op, in the case of the above Thor one you'd type in ThorCargoSOpOffset
I'm trying to make a land based hangar ability for a hero that uses air units like the interceptor. the problem is that they all spawn at the height of the ground unit (0) and just looks horrible. The only way i've gotten around it is using the broodlord's attack to spawn escort who then spawns a timed unit. I was hoping there was a way to keep it simple with just having the units come from the hangar but at their own height?
@Vinniea22: Go
Have you tried adding a Host Site Operation (local offset) to the actor of the hangar unit?
Look up the actor ThorCargoSOpOffset for an example of a Host Site Operation that alters the height (Z value) of the unit.
Then under the unit itself find Hosting - Host Site Operations+, open up, and under Operations type in the name of your Host Site Op, in the case of the above Thor one you'd type in ThorCargoSOpOffset
That did the job, thanks a lot!