I'm pretty sure the guys who did the various WASD systems have put the hotkeys into constants. You define the arrow keys in these constants instead of the WASD keys, and you should be good to go.
Hi.
Thanks for the answer but that is not what I'm searching.
I'm searching a system without lateral moving and mouselook, a system with automatic cameras. I'm meaning a classic FPS arrow movement.
If I change the hotkey of the constant, It will only change the key.
Sorry If I explain bad, I'm meaning a moving system like classical DOS DooM moving system.
The wasd system is the standard Dos Doom system. The thing you need to change is ur view point with cameras. If you attach the camara to the unit to be 'first person' then when the unit moves you should have your camera move along with it.
Your issue here is to just find a system that uses 'a' and 'd' to turn the unit rather than make it move on x and y. Which, I have seen, you just have to find it.
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Hi to all. I have searched about hours in the forum, but i didn't find any Arrow keys downloadable system.
I'm not meaning a WASD system with mouselook, I'm meaning a system like the WC3 ones. I need one, thanks.
PS: Sorry I'm not a good english talker U_u
@M1n1sh4: Go
I'm pretty sure the guys who did the various WASD systems have put the hotkeys into constants. You define the arrow keys in these constants instead of the WASD keys, and you should be good to go.
@Kafoso: Go
Hi. Thanks for the answer but that is not what I'm searching. I'm searching a system without lateral moving and mouselook, a system with automatic cameras. I'm meaning a classic FPS arrow movement.
If I change the hotkey of the constant, It will only change the key. Sorry If I explain bad, I'm meaning a moving system like classical DOS DooM moving system.
I hate do that but... bump!
The wasd system is the standard Dos Doom system. The thing you need to change is ur view point with cameras. If you attach the camara to the unit to be 'first person' then when the unit moves you should have your camera move along with it.
Your issue here is to just find a system that uses 'a' and 'd' to turn the unit rather than make it move on x and y. Which, I have seen, you just have to find it.