Alright, I have my Ghost autocasting EMP, with some validators to check for shields or energy levels of a certain value. Now, the problem of course, is because EMP is a missile attack, a squad of 6 ghosts, attack moving towards a viable target, will almost always all fire one shot at the target. Has anyone worked around this behavior? Ive tried looking into a validator that checks for an EMP missle in flight, however if thats even possible, its beyond my current ability.
Alright, I have my Ghost autocasting EMP, with some validators to check for shields or energy levels of a certain value. Now, the problem of course, is because EMP is a missile attack, a squad of 6 ghosts, attack moving towards a viable target, will almost always all fire one shot at the target. Has anyone worked around this behavior? Ive tried looking into a validator that checks for an EMP missle in flight, however if thats even possible, its beyond my current ability.
@DarkShape80: Go
Figured out a way to do this.
Created an Aura buff, which i used to validate targets, that is applied by trigger. Seems to work.