Hi,
i am trying to create an attribute behaviour which increases the radius of splash damage each time it levels up. I know how to increase splash damage but i need to increase its area. Is this even possible?
Good question and I look forward to the answer. Right now I'm designing multiple levels of an ability because I want to increase things like range and AoE radius as it levels. If I could handle that with some attributes or variable changes - rather than making multiple copies of the ability and modifying them - that would be perfect.
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Hi, i am trying to create an attribute behaviour which increases the radius of splash damage each time it levels up. I know how to increase splash damage but i need to increase its area. Is this even possible?
@insom89: Go
Good question and I look forward to the answer. Right now I'm designing multiple levels of an ability because I want to increase things like range and AoE radius as it levels. If I could handle that with some attributes or variable changes - rather than making multiple copies of the ability and modifying them - that would be perfect.