Hey I am having some problems making this map third/ first person view on this Viking, Can anyone help at all? I have looked through some of the tutorials but most of them I cant quite understand or they are too focused on one thing. I have it set to follow player ones selected units thats all working good and fine.. But the problem is that I cant go in and get it too view from the back of the Unit and follow it up close... Everything else is working fine but I need some help with the Triggers. Here is what I have:
Camera - Follow for player 1 (Selected units for player 1) with the camera and Clear Current Target
So all it does is follow the selected unit (which I want it to have to be selected for a reason) but it will not view it in the direction I want it to, I have tried regions, model camera, zoom, Nothing works.. So if anyone can help with me here that would be great :D
Camera - Apply camera object Rotation (Facing of gMovementUnit) for player 1 over 0.1 seconds with Existing Velocity% initial velocity and 0% deceleration
Hey I am having some problems making this map third/ first person view on this Viking, Can anyone help at all? I have looked through some of the tutorials but most of them I cant quite understand or they are too focused on one thing. I have it set to follow player ones selected units thats all working good and fine.. But the problem is that I cant go in and get it too view from the back of the Unit and follow it up close... Everything else is working fine but I need some help with the Triggers. Here is what I have:
Camera - Follow for player 1 (Selected units for player 1) with the camera and Clear Current Target
So all it does is follow the selected unit (which I want it to have to be selected for a reason) but it will not view it in the direction I want it to, I have tried regions, model camera, zoom, Nothing works.. So if anyone can help with me here that would be great :D
[IMG]//i596.photobucket.com/albums/tt44/darkling155_album/LOLING.jpg" rel="noopener nofollow" target="_blank">http://i596.photobucket.com/albums/tt44/darkling155_album/LOLING.jpg[/IMG">http://i596.photobucket.com/albums/tt44/darkling155_album/LOLING.jpg[/IMG]
Ok so I changed it up a bit but it still dosent work.
Try something like this:
Camera - Apply camera object Rotation (Facing of gMovementUnit) for player 1 over 0.1 seconds with Existing Velocity% initial velocity and 0% deceleration
Credit to cilution, http://www.sc2mapster.com/maps/third-person-ghost-gameplay-demo/
Thank you very much. That seems to have fixed the problem and I now have full third person view :D