I was working on a TD for a few days and an major error occured after trying to load some dependencies from the campaign. It started added the tag (unnamed) after my custom units' names, resetting properties(Artwork, combat choices, abilities, stats, flags) and all trigger text I tried to display (Whether it was in a leaderboard or ui message or tip) would have a large string of something like "Param/Value/30EE38A4" I got very irritated at not being able to fix this. After hours of beating my head on my desk I figured wth, I would recreate the whole map from scratch. So I restarted, made it bigger and grander and so on, and when I went to test it out. I had the same problem. Please if you have any ideas. I need something to go off of. Anything would be better than where I am now.
I hate to bump it like this, but if anyone as any idea I'd love to hear it. I am completely stuck and can't continue to create maps at all... really dis-heartening.
Yeah the dependecies were correct. I just found the issue... something so insignificant I can't believe it actually was the problem. I tested the correction on both messed up maps. Inserting the issue, and removing it and am 100% certain that this is it. In my map loading screen options, under Body, I had about 1-2 paragraphs, 250-500 characters in this field. It was simply that I chose to add a color gradient.
Thats was all.... A color gradient option messed up my entire code. Erased all text data I entered. reset flags and variables, names and stats... So for future reference if anyone is reading this. If you run into a similar problem. it's probably something stupid to do with the text options somewhere... I'm relieved and irritated at this moment.
I was working on a TD for a few days and an major error occured after trying to load some dependencies from the campaign. It started added the tag (unnamed) after my custom units' names, resetting properties(Artwork, combat choices, abilities, stats, flags) and all trigger text I tried to display (Whether it was in a leaderboard or ui message or tip) would have a large string of something like "Param/Value/30EE38A4" I got very irritated at not being able to fix this. After hours of beating my head on my desk I figured wth, I would recreate the whole map from scratch. So I restarted, made it bigger and grander and so on, and when I went to test it out. I had the same problem. Please if you have any ideas. I need something to go off of. Anything would be better than where I am now.
-Doubt
Well I've spent about 10 hours trying to find the issue and still no luck. Any ideas?@Doubt9: Go
I hate to bump it like this, but if anyone as any idea I'd love to hear it. I am completely stuck and can't continue to create maps at all... really dis-heartening.
Did you put the dependencies in the right order?
Yeah the dependecies were correct. I just found the issue... something so insignificant I can't believe it actually was the problem. I tested the correction on both messed up maps. Inserting the issue, and removing it and am 100% certain that this is it. In my map loading screen options, under Body, I had about 1-2 paragraphs, 250-500 characters in this field. It was simply that I chose to add a color gradient.
Thats was all.... A color gradient option messed up my entire code. Erased all text data I entered. reset flags and variables, names and stats... So for future reference if anyone is reading this. If you run into a similar problem. it's probably something stupid to do with the text options somewhere... I'm relieved and irritated at this moment.
this happened to me too, where my custom model name had a "unnamed" added to it, and i would see the file path instead of the unit name while ingame
i had tried out the color gradient option in the loading screen a bit, so perhaps that is what caused it
do i need to do anything else to fix stuff?
as long as i dont touch the color gradient options, there wont be any further "unnamed" tags added to custom units right?
hmm what about text styles in the loading screen, will these mess up stuff?