As the title says, this is happening. Reveal Area, for example, should only reveal the region area. But no, the entire map shines into view. Any of you stumbled into this? Fix?
Edit: It doesn't matter if Cinematics mode is On or Off.
I noticed when I attached a region to a unit and used reveal checking terrain height it only allowed the max sight distance of 20-30 (whatever it is). It did not reveal the whole map, nor the whole circle.
I just thought I would say another bug, about reveal.
I had this happen once, not sure if it would be the same solution for you though but worth a shot. What I found is that when the revealed region is attached to a unit and that unit is removed/replaced through banks or such, I had to re-apply the region to lock onto the unit again after the unit restores and then update the revealer once more. if I didn't do this, somehow the entire map was being revealed instead.
Interesting. I hope we could get a wiki for all this. Anyway, the problem I had was caused by setting Global Cinematics or something On. Using that kind of made the reveal action act differently.
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Whatever you do, wholeheartedly, moment by heartfelt moment, becomes a tool for the expression of your very soul.
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As the title says, this is happening. Reveal Area, for example, should only reveal the region area. But no, the entire map shines into view. Any of you stumbled into this? Fix?
Edit: It doesn't matter if Cinematics mode is On or Off.
Whatever you do, wholeheartedly, moment by heartfelt moment, becomes a tool for the expression of your very soul.
Doesn't cinematic mode reveal the entire map for everyone while its on?
It does? You mean, everytime cinematics mode is turned On the entire map is revealed even after it is turned off?
Whatever you do, wholeheartedly, moment by heartfelt moment, becomes a tool for the expression of your very soul.
I noticed when I attached a region to a unit and used reveal checking terrain height it only allowed the max sight distance of 20-30 (whatever it is). It did not reveal the whole map, nor the whole circle.
I just thought I would say another bug, about reveal.
I had this happen once, not sure if it would be the same solution for you though but worth a shot. What I found is that when the revealed region is attached to a unit and that unit is removed/replaced through banks or such, I had to re-apply the region to lock onto the unit again after the unit restores and then update the revealer once more. if I didn't do this, somehow the entire map was being revealed instead.
Interesting. I hope we could get a wiki for all this. Anyway, the problem I had was caused by setting Global Cinematics or something On. Using that kind of made the reveal action act differently.
Whatever you do, wholeheartedly, moment by heartfelt moment, becomes a tool for the expression of your very soul.