ill upload it again when its done. basically im still working on a Z mod (Z being the old 1996 RTS by the bitmap brothers)
i wasnt really satisfied with my first attempt so i started over, will upload it to my maps as soon as everything works as i want, prolly early next week
Would making a trigger to remove/disable the attack - redirect ability when the unit is moving fix that? Adding the ability back to the unit when it stops ofc.
now the units can shoot out, but they only do it once the vehicle stops, furthermore the "attack" button is disabled while the vehicle moves
any thoughts what might be causing this?
The allowed movement on the units weapons. The only unit which can move and shoot at the same time is a Diamondback from the train mission and it has a tag called Weapon - Allowed Movement.
This should fix the apc's attack while it moves... If it does it for the occupants then added bonus.
Edit*
just noticed the apc doesnt have a weapon so I might give it one with melee range and 0 damage to see if it works
i made an APC unit that can transport units, and these units can shoot out of the vehicle as well
i gave it the attack - redirect ability along with the bunker - load ability
now the units can shoot out, but they only do it once the vehicle stops, furthermore the "attack" button is disabled while the vehicle moves
any thoughts what might be causing this?
Oooh >.> Sounds cool!
Can I have the map? Ill see what I can do...
Oh and can I keep the map? Its a great advantage and disatvangate at the same time.
ill upload it again when its done. basically im still working on a Z mod (Z being the old 1996 RTS by the bitmap brothers)
i wasnt really satisfied with my first attempt so i started over, will upload it to my maps as soon as everything works as i want, prolly early next week
Awww I rlly wanted that bunker...
its the troop transport with the load bunker ability and the attack - redirect ability as i said
you can make it yourself in 30 seconds
Would making a trigger to remove/disable the attack - redirect ability when the unit is moving fix that? Adding the ability back to the unit when it stops ofc.
EDIT: Whoops, got ur issue backwards. :P
The allowed movement on the units weapons. The only unit which can move and shoot at the same time is a Diamondback from the train mission and it has a tag called Weapon - Allowed Movement.
This should fix the apc's attack while it moves... If it does it for the occupants then added bonus.
just noticed the apc doesnt have a weapon so I might give it one with melee range and 0 damage to see if it works
Edit2**
The above does not work
all the weapons in my map can shoot while moving, so thats not the problem
maybe this is a general issue with the attack redirect ability? but i guess there is no other way to make units shoot out of a vehicle?