I have removed the whole game UI and I am assembling it again with a custom setup piece by piece.
The problem comes in when I want to use a unit's ability VIA command card. The Command panel is hidden.. and just saying "Show command panel" doesn't work without the rest of the default UI (it's wouldn't work with it anyways).
So now I have all my custom made abilities and no way to access them. I haven't found a way do it VIA triggers. There's the "Issue order" action, but it only shows generic stuff like "attack" and "move". My custom abilities don't show up there.
Besides that, I need the little buttons to open/close my inventory.
I've seen abilities mapped to custom UI's in videos, but they gave no indication on how it was done.
I have removed the whole game UI and I am assembling it again with a custom setup piece by piece.
The problem comes in when I want to use a unit's ability VIA command card. The Command panel is hidden.. and just saying "Show command panel" doesn't work without the rest of the default UI (it's wouldn't work with it anyways).
So now I have all my custom made abilities and no way to access them. I haven't found a way do it VIA triggers. There's the "Issue order" action, but it only shows generic stuff like "attack" and "move". My custom abilities don't show up there.
Besides that, I need the little buttons to open/close my inventory.
I've seen abilities mapped to custom UI's in videos, but they gave no indication on how it was done.
Thanks, Jeremy
I think that you cant get command card once you remove whole UI.
@tigerija: Go
Is there any way to reference abilities? Like I said, for some reason the "Issue Command" action doesn't list custom ability commands..
May have accidentally found a solution. When using "Issue command", it allows me to use a variable. So I created a variable for ability command.
I guess there's a difference between an ability and an ability command. An ability command is an ability with an index (no idea what it's indexing).
So when I set the variable, I can have it generate an ability command for me by adding the index to my ability.
I think this will allow me to reference it in triggers.