I'm having a tough time finding a control/camera scheme that flows well. This is for a 3rd person, one unit map (same thing everyone is doing, it seems).
Currently, I have WASD movement implemented, works fine. The camera is set to slowly rotate to behind the unit. This works well when you're in areas where you don't care much about control.
It's where the mouse comes in that I have a problem.
First of all, I need some way of attacking targets. Currently, I have the space bar order the unit to do a "smart command" around him. So if there's an item, he'll pick it up. If there's an enemy, he will attack it. Unfortunately, this just leaves me pressing space over and over. That kinda sucks.
I'd like to just stay away from right click movement all together. It doesn't work well with the camera angle anyways. However, I need to be able to click things. Clicking units in game to interact with them or clicking inventory items.
Rotating the camera VIA mouse only turned into a problem with multiplayer. The delay between pressing the left mouse button down and the camera actually moving made quick camera rotation adjustments a pain.
So I guess what I'm asking is..
How should Left Click be set up?
Right click?
When should the camera follow?
It's not a question of how to do it, it's how it should be done. If I know what to do, I am confident I can do it. I just don't know what to do. Everything seems unnatural... but I suppose this is an RTS game and TPS movement shouldn't be flawless.
Edit: Putting something together that's not bad. Feel free to let this post die.
I'm having a tough time finding a control/camera scheme that flows well. This is for a 3rd person, one unit map (same thing everyone is doing, it seems).
Currently, I have WASD movement implemented, works fine. The camera is set to slowly rotate to behind the unit. This works well when you're in areas where you don't care much about control.
It's where the mouse comes in that I have a problem.
First of all, I need some way of attacking targets. Currently, I have the space bar order the unit to do a "smart command" around him. So if there's an item, he'll pick it up. If there's an enemy, he will attack it. Unfortunately, this just leaves me pressing space over and over. That kinda sucks.
I'd like to just stay away from right click movement all together. It doesn't work well with the camera angle anyways. However, I need to be able to click things. Clicking units in game to interact with them or clicking inventory items.
Rotating the camera VIA mouse only turned into a problem with multiplayer. The delay between pressing the left mouse button down and the camera actually moving made quick camera rotation adjustments a pain.
So I guess what I'm asking is..
How should Left Click be set up? Right click? When should the camera follow?
It's not a question of how to do it, it's how it should be done. If I know what to do, I am confident I can do it. I just don't know what to do. Everything seems unnatural... but I suppose this is an RTS game and TPS movement shouldn't be flawless.
Edit: Putting something together that's not bad. Feel free to let this post die.