hello again whilst working on my map i found a serious bug: whenever i have the lighting window open the map looks fine-however whenever i close that window the lighting in the 'terrain' window goes black/whight/high contrast even opening up pre-made lights (e.g. aiur campaign,new-folsom campaign') does this when i close the Window! when i launch the map unless the lighting window is open the map goes black/white !
I was looking through forum to find something to help me with Lighting as it is pain to work with... (very buggy) This is quite old post but I though to share my Lighting observations as someone might find it useful...
I created my Light with 6 different times. Yes I have altered them all and then lost it all :-( More than once
So I tried XML as stated above but even in editor I don't know what each slide and box with numbers does never mind to know that in XML file.
This is how I did it and it is quite good as you can see changes that happen on map instantly.
1 - Open new small map - Set terrain to [Agria (Jungle)] and put some Creep, building, units, doodads ect close to each other. (anything you gonna use in your map just to see the lighting and shadows)...
2 - Open Light data editor, add new light and create all the times you need in the light (triple click on each light time so you are sure you are on the right one and put desired times ) (DO NOT CLOSE ANY WINDOW after you are done) - this is very important.
3 - Go to "Terrain Types" tab add your light to [Agria (Jungle)] or terrain type you chosen.
4 - Now save your new map (BUT MAKE SURE YOU DON'T CLOSE ANY DATA WINDOW BEFORE SAVING - especially Light one as you are gonna lose everything)
5 - After you have saved now you can close all other windows
6 - Go to File and Close your new map (It will ask you to save the changes DO NOT SAVE THEM as you closing light window has made editor reset your light to whatever it was on default creation or some random value)
7 - Reopen your map set the terrain window with units you created on one side and open you light window on other side so you can see terrain while changing values in you light. (Now you can edit all the light times and watch the changes at same time)
8 - after you altered everything and are happy with the light. FOLLOW THE STEPS from number 4
9 - copy the light after you are done and paste it in you map ( I do it on other map just to prevent doing harm to my map)
One more note, when you change some values on your Light window (especially Suns position) you have to click on some other box with number before changing tabs as it might not register the change... so much for flawless Blizzard ;-)
Hope it helps good luck!
Thundraf
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hello again whilst working on my map i found a serious bug: whenever i have the lighting window open the map looks fine-however whenever i close that window the lighting in the 'terrain' window goes black/whight/high contrast even opening up pre-made lights (e.g. aiur campaign,new-folsom campaign') does this when i close the Window! when i launch the map unless the lighting window is open the map goes black/white !
please help
-fuzz
I have found the lighting editor to be very buggy. Instead, I would recommend creating your light in the XML files directly.
thanks!
Hi All,
I was looking through forum to find something to help me with Lighting as it is pain to work with... (very buggy) This is quite old post but I though to share my Lighting observations as someone might find it useful... I created my Light with 6 different times. Yes I have altered them all and then lost it all :-( More than once So I tried XML as stated above but even in editor I don't know what each slide and box with numbers does never mind to know that in XML file.
This is how I did it and it is quite good as you can see changes that happen on map instantly.
1 - Open new small map - Set terrain to [Agria (Jungle)] and put some Creep, building, units, doodads ect close to each other. (anything you gonna use in your map just to see the lighting and shadows)...
2 - Open Light data editor, add new light and create all the times you need in the light (triple click on each light time so you are sure you are on the right one and put desired times ) (DO NOT CLOSE ANY WINDOW after you are done) - this is very important.
3 - Go to "Terrain Types" tab add your light to [Agria (Jungle)] or terrain type you chosen.
4 - Now save your new map (BUT MAKE SURE YOU DON'T CLOSE ANY DATA WINDOW BEFORE SAVING - especially Light one as you are gonna lose everything)
5 - After you have saved now you can close all other windows
6 - Go to File and Close your new map (It will ask you to save the changes DO NOT SAVE THEM as you closing light window has made editor reset your light to whatever it was on default creation or some random value)
7 - Reopen your map set the terrain window with units you created on one side and open you light window on other side so you can see terrain while changing values in you light. (Now you can edit all the light times and watch the changes at same time)
8 - after you altered everything and are happy with the light. FOLLOW THE STEPS from number 4
9 - copy the light after you are done and paste it in you map ( I do it on other map just to prevent doing harm to my map)
One more note, when you change some values on your Light window (especially Suns position) you have to click on some other box with number before changing tabs as it might not register the change... so much for flawless Blizzard ;-)
Hope it helps good luck!
Thundraf