so im making a meme mod and i want to add terrible pathfinding to dragoon, how can i achieve this? so far i've altered inner and outer radius, turning speed (didn't change much), and movement acceleration/deceleration, but i feel like i could do more? any ideas? would appreciate it
The way the original starcraft worked with pathing was with the move speed not being 100% the same across each second: Think to how Lunara works in hots, how she hops. Combine this with units not being able to push each other, and that might help. alternatively, try creating a copy of karax's invisible pylon behavior and effects, and replace the invisible pylon that spawns with an invisible sensor tower.
i mean i just got a very devious idea but idk how to do it, im thinking of making the move command not work half the time, but those ideas are great, ill try to implement them, once i figure out how to do what i wanna do rn
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so im making a meme mod and i want to add terrible pathfinding to dragoon, how can i achieve this? so far i've altered inner and outer radius, turning speed (didn't change much), and movement acceleration/deceleration, but i feel like i could do more? any ideas? would appreciate it
The way the original starcraft worked with pathing was with the move speed not being 100% the same across each second: Think to how Lunara works in hots, how she hops. Combine this with units not being able to push each other, and that might help. alternatively, try creating a copy of karax's invisible pylon behavior and effects, and replace the invisible pylon that spawns with an invisible sensor tower.
i mean i just got a very devious idea but idk how to do it, im thinking of making the move command not work half the time, but those ideas are great, ill try to implement them, once i figure out how to do what i wanna do rn