I am trying to make a transport that can unload its cargo at a distance, sort of like the Warp Prism in reverse. To do that, I am using a Calldown effect at a target location to unload.
However, now when I unload a transport unit, it actually unloads all the units from all the transports I have on the map, not just the one I ordered.
Is there a way to make the calldown effect only unload units from the transport that cast it?
Hi all,
I am trying to make a transport that can unload its cargo at a distance, sort of like the Warp Prism in reverse. To do that, I am using a Calldown effect at a target location to unload.
However, now when I unload a transport unit, it actually unloads all the units from all the transports I have on the map, not just the one I ordered.
Is there a way to make the calldown effect only unload units from the transport that cast it?
Thanks,
- Xi
Not as far as I am aware.
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https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
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