I duplicated the Korhal_Platform_SkyshieldEmblem actor + its model and created a custom texture of the same size and imported it.
I've then tried to set the texture in the duplicated actor and made a texture declaration in the duplicated model but its still showing the original texture and gives me this warning:
CActorDoodad[FootmenLogoEmblemeDoodad] FootmenLogoEmblemeDoodad assets\doodads\korhal_platform_skyshieldemblem\korhal_platform_skyshieldemblem_01.m3; Could not find texture with id FootmenLogoDiffuse.
The trigger on substring needs to be the name of the texture you want to replace. and you need a prefix. Double check your spelling since there is an embleme in there.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
I duplicated the Korhal_Platform_SkyshieldEmblem actor + its model and created a custom texture of the same size and imported it.
I've then tried to set the texture in the duplicated actor and made a texture declaration in the duplicated model but its still showing the original texture and gives me this warning:
CActorDoodad[FootmenLogoEmblemeDoodad] FootmenLogoEmblemeDoodad assets\doodads\korhal_platform_skyshieldemblem\korhal_platform_skyshieldemblem_01.m3; Could not find texture with id FootmenLogoDiffuse.
Custom texture:
Duplicated Actor events:
Duplicated Model:
The trigger on substring needs to be the name of the texture you want to replace. and you need a prefix. Double check your spelling since there is an embleme in there.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg