I'm trying to make it so that the heroes (the player-controlled unit) in my hero battle game appear on the minimap as unique team-colored icons, but whose icons always rotate to match the direction that the hero is facing as they're moving around. I have no problems with the icons and colors, but I've been unable to find a way to make the icons rotate with the hero unit facing. I know this is possible, I've seen it in Star Battle Omega, but thus far I've failed at replicating it. The author of Star Battle Omega no longer plays, so I cant get into contact with him and his project is locked.
I'm trying to make it so that the heroes (the player-controlled unit) in my hero battle game appear on the minimap as unique team-colored icons, but whose icons always rotate to match the direction that the hero is facing as they're moving around. I have no problems with the icons and colors, but I've been unable to find a way to make the icons rotate with the hero unit facing. I know this is possible, I've seen it in Star Battle Omega, but thus far I've failed at replicating it. The author of Star Battle Omega no longer plays, so I cant get into contact with him and his project is locked.
Any help or advice would be appreciated! <3
Use a Minimap type actor attached to the Unit type actor.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
In reply to DrSuperEvilGamepedia:
Is the Minimap Icon value field of an actor considered a minimap type actor?
Sorry, I'm a bit of a noob =p Slowly learning, but God willing, I'll get there!