Today I'm here to ask you guys a question: Is it possible to equip normal Pylon's Power radius visuals on customized Pylons?
If you don't quite get what I'm saying, take a look at the attached screenshots.
When placing a normal Pylon near an unpowered unit, it applies a "blue glaze" on the unpowered structure.
When placing a customized Pylon near an unpowered unit, no glaze is applied at all.
This seemed strange since both Pylons used the "Same" Pylon Power behavior. So I searched and searched through the forest of Actors - to no avail. I wasn't able to find the answer. So... I'm asking you.
Is it possible... To equip a normal Pylon's Power visuals to a customized Pylon? To make it apply the same blue glaze on unpowered structures?
Hello again, SC2Mapster!
Today I'm here to ask you guys a question: Is it possible to equip normal Pylon's Power radius visuals on customized Pylons?
If you don't quite get what I'm saying, take a look at the attached screenshots.
When placing a normal Pylon near an unpowered unit, it applies a "blue glaze" on the unpowered structure.
When placing a customized Pylon near an unpowered unit, no glaze is applied at all.
This seemed strange since both Pylons used the "Same" Pylon Power behavior. So I searched and searched through the forest of Actors - to no avail. I wasn't able to find the answer. So... I'm asking you.
Is it possible... To equip a normal Pylon's Power visuals to a customized Pylon? To make it apply the same blue glaze on unpowered structures?
Adjust the events of the Power type actor or make your own.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
In reply to DrSuperEvil:
Half are for when the game is set to low resolution. Probably easiest to create your own. Else add to the one just called Power.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg