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Hey guys, I'm trying to get a unit to die after 60 seconds of being alive similar to the swarm host in regular Starcraft 2. I tried looking at how the swarm host does it but couldn't find anything. These temporary units would be spawned via trigger.
All timed life units use a Buff behaviour with a duration that uses a suicide (Kill flag enabled) Damage effect on the source as the final effect.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Hey guys, I'm trying to get a unit to die after 60 seconds of being alive similar to the swarm host in regular Starcraft 2. I tried looking at how the swarm host does it but couldn't find anything. These temporary units would be spawned via trigger.
All timed life units use a Buff behaviour with a duration that uses a suicide (Kill flag enabled) Damage effect on the source as the final effect.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg