I'm trying to use the void thrasher on my map. I'm using void campaign dependency.
Problem: how do I disable the ambient sound loop? removing the ambient sound from the main actor events didn't stop it. I can't even find the sound. It seems not to be linked directly.
finally found it: there is a thrasher stand idle vox sound. can't find the link to the unit but removing all wav files from it silences it
Question: Where does the weapon come from? It doesn't have on set in the unit. Once you start the game a disabled weapon appears. Found the weapon as equipment.
I'm trying to use the void thrasher on my map. I'm using void campaign dependency.
Problem: how do I disable the ambient sound loop? removing the ambient sound from the main actor events didn't stop it. I can't even find the sound. It seems not to be linked directly.
finally found it: there is a thrasher stand idle vox sound. can't find the link to the unit but removing all wav files from it silences it
Question: Where does the weapon come from? It doesn't have on set in the unit. Once you start the game a disabled weapon appears.Found the weapon as equipment.