Hi, I am thinking of making an ability that amplifies the cast radius of all the target units abilities. However, I cannot figure out a way to do this independent of the target unit.
With upgrades and modify player effects, however, I do not see how it can be done without knowing what abilities the target unit has.
Also, what kind of leaks would happen with periodic upgrades/catalog triggers? As I understand it, leaks shouldn't occur unless something is wrong internally.
Thanks.
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Hi, I am thinking of making an ability that amplifies the cast radius of all the target units abilities. However, I cannot figure out a way to do this independent of the target unit.
Would a hybrid data/trigger solution be required?
It would either need catalog triggers, upgrades or Modify Player effects.
Either way all methods cause leaks if used too often.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I can see how catalog triggers could work.
With upgrades and modify player effects, however, I do not see how it can be done without knowing what abilities the target unit has.
Also, what kind of leaks would happen with periodic upgrades/catalog triggers? As I understand it, leaks shouldn't occur unless something is wrong internally.
Thanks.